Hi everyone! Here's what changed in the Orbitra demo since launch.

No more invisible wall
The edge of the sector used to be an invisible wall that pushed you back. Now there's a radiation zone. It drains fuel and hull, it gets worse the deeper you go, and it ignores shields, armor and even the Aegis. The deeper you are, the harder it is to fly further out. When you see "LETHAL RADIATION — turn back!", it's time to turn back.
The black hole pulls you in
Get too close and the black hole drags your ship toward it. Touch the event horizon and your hull starts to give way.

Solid moons
Moons are no longer just scenery: you can crash into them.
Smaller changes
- The first time you open the game, it asks for your language.
- The language button in the menu now shows the language you're using.
- Updated ship stats in the Hangar.
These ideas came from player comments here on itch.io. Thank you! Keep them coming: what felt good, and what felt unfair?
Play it free in the browser or on Windows: https://vitorconde.itch.io/orbitra (opens in a new tab)
